Current campaign: The Ashen Covenant

The playable campaign includes the Payon Lantern Road, Hearthling soul companion, rescue and possession, permanent death, eight seals on the level-175 journey, soul aspects, Echo hunts, and physical roadside discoveries.

Quest turn-ins advance the story directly. A caravan investigation guides the journey toward Morroc, every later seal has its own investigation and a short scene when it opens, regional lanterns offer local stories in the newer regions, and the Lantern Wall in Payon remembers the fallen. The journal provides tracking and directions; NPCs and physical objects handle actions.

This page describes available features, not real-time server health. Check the launcher for server availability and client updates.

Other available systems

  • Equipment-focused combat, stronger natural monsters, elemental interactions, randomized affixes, cards, and refinements.
  • The Workshop: runesmithing and rune sockets, Lantern Glass that reshapes affixes, salvage, Radiant runes, Echoes from broken guards, Masterwork forging and the Runesmiths' Hall.
  • Blue Mage, Red Mage, and Summoner, each with its own learning path, signature combat loop, two trainable passives and an advanced form.
  • Lantern Watch cooperative hunts, loot choices, and account-bound Watch Marks.
  • Server milestones: the first defeat of each boss and the first travelers to reach level milestones are recorded on the boards beside Prontera's Castle Board, and each first brings a bonus for everyone online. As the server reaches its milestones, travelling craftspeople open shop in the towns, and once many great bosses have fallen the Valkyrie in northern Prontera opens the Okolnir challenge to anyone carrying three Okolnir Keys.
  • The reusable Hearth Lantern for returning to your saved point.
  • Mining, Fishing and Relic Surveying, with regional sites, Glints, records and perks, and Cooking.
  • Parties and guilds, named invitation prompts, shared guild storage, and support skills.
  • Inventory, equipment, trading, account storage, merchant carts, and vending.
  • Traditional first and second jobs, Alchemist brewing, and homunculi.
  • Transcendent classes, and the expanded classes: Super Novice, Taekwon, Star Gladiator, Soul Linker, Ninja and Gunslinger.
  • Classic pets, mercenaries and marriage.
  • The Wayfarer Company: seven wanderers who walk the real roads, with bonds, stories, road contracts, campfire nights, a rival who learns how you fight, a trading caravan and bounties on an outlaw band.
  • Whispers, friends, chat rooms and mail.
  • Inns, more Kafra towns, Stylists, and new regions from Hugel to Moscovia.
  • Break and Boost, Latent Power, a day and night cycle, MVP encounters with phases and signature attacks, MVP rewards and tombstones.
  • The Bestiary, a monster notebook with region pages and Field Notes.
  • Class chapters: a personal three-chapter story for 21 classes from Base Level 50, with duels, titles and cosmetics.
  • The Veiled Depths beneath Juno: a weekly 75-floor descent for heroes of Base Level 99 and above, with a record board for every class.
  • Photo mode (F9).
  • Guild emblems, alliances and rivals, and the Siege of the Crown Lanterns.
  • Item identification, Arrow Crafting, and a base stat limit of 125.

Do not plan around these yet

  • Combat commands or battle stats for the Hearthling soul companion; Summoner spirits are a separate system.
  • The full set of planned Hollowbrook stories and later imported regions.
  • Every official Ragnarok quest or later job generation.
  • Uploaded guild emblem images; emblems are designed in the guild window instead.
  • Baby classes and adoption, pet evolution, or Rachel's Grand Temple.
  • The summit chamber of Thanatos Tower.
  • A complete passive-tree system; the custom jobs currently use focused mentor-taught passives.
  • Game-account registration through this wiki.

Useful testing reports

When reporting an issue to the server owner, include your character's class, map, the skill or action, what you expected, and what happened. A screenshot or a short clip helps identify visual problems.

Never deliberately test a second death on a character you want to retain. Admin characters are also subject to permanent death. Do not share passwords, account secrets, or connection keys in reports.

A living field guide

These guides cover the campaign rules and systems available in the current local server data snapshot. New guides can be added as features and reliable strategies develop.

The wiki is curated documentation, not a public editing service. It does not request your game password or provide paid resurrection, donations, or account services.