Gather what the road leaves behind

  • Fighting suitable enemies can earn embers along the road.
  • Chapter turn-ins and roadside discoveries offer their own rewards.
  • Echo victories award embers, with additional rewards for continuing your hunts.

Seek a worthwhile journey

Follow your chapter or choose enemies appropriate to your progress. A high-level traveler should not expect starter-field creatures to remain a useful ember source.

Soul embers belong to the character. Lantern Watch Marks are a different, account-bound reward with their own exchanges.

Buy supplies from a keeper

Speak to Edda or another lantern keeper, choose Camp services, then Trade soul embers. Each purchase grants one item, not a bundle. You must have accepted the Lantern Road and have room in your bag. There are no journal exchanges.

CostReceive
3 embers1 Red Potion
4 embers1 Blue Gemstone
25 embers; one seal completed1 Oridecon
25 embers; one seal completed1 Elunium

Things embers do not buy

Embers belong to the character, not a permanent account-wide inheritance. A new character does not receive a fallen character's embers.

Offerings do not buy resurrection, shorten the 24-hour possession period, or bypass permanent death. There is no published ember-to-extra-life exchange.