ASTERVEILTHE TRAVELER'S ARCHIVE
GENERATED REFERENCE / DATA SNAPSHOTRead the monster-tier rules
Base records, not a live server query or a final damage calculation. Current combat rules, rarity, and item upgrades add further effects. Combat & equipment guide

Hunter

Skills

Beast Bane

Max Level: 10
Prereqs: None
Target: Passive
Adds +[SkillLevel * 5] weapon attack power when attacking flying, brute and insect type monsters.

Falcon Mastery

Max Level: 1
Prereqs: Beast Bane Lv 1
Target: Passive
Allows you to rent a falcon, giving you access to falcon related skills.
While using a falcon you gain a chance to trigger Blitz Beat when attacking. When triggered this way damage is reduced when striking multiple targets, and the max skill level activated is limited to [1 + JobLevel / 10]. Chance of activation is [1 + (Luk / 3)]%, with that chance modified by 1% for every point of CRIT added by cards or equipment.

Blitz Beat

Max Level: 5
Prereqs: Falcon Mastery Lv 1
Target: Enemy
SP Cost: 10~22 Sp
Orders your falcon to attack a target, dealing [SkillLevel] hits to all enemies in a 3x3 area.
Ignores evasion and defense. Not affected by weapon or damage cards, but damage can be increased with cards and equpment that boost critical damage.
After manually casting Blitz Beat your chance to trigger Blitz Beat when attacking is increased by +[SkillLevel]% for 15 seconds.
Cast Time: 1.5s
Damage: [80 + Int + (Dex / 5)] per hit

Steel Crow

Max Level: 10
Prereqs: Blitz Beat Lv 5
Target: Passive
Increases damage of Blitz Beat by [6 * SkillLevel] damage per hit.

Detect

Max Level: 1
Prereqs: Improve Concentration Lv 1, Falcon Mastery Lv 1
Target: Ground
SP Cost: 8 Sp
No description

Land Mine

Max Level: 5
Prereqs: None
Target: Ground
SP Cost: 20 Sp
Deals earth property damage to the first enemy that steps on the trap.
Ignores enemy evasion, defense, and is not modified by equipment or cards that increase weapon damage.
Cannot overlap with another trap or be set next to another player or monster. If the trap expires without being triggered the trap item will be returned. Area skills with knockback (such as arrow shower) can move the trap.
Catalyst: 1 Trap
Duration: 50s
Damage: [SkillLevel * (50 + Dex / 2) * (1 + Int / 20)]

Remove Trap

Max Level: 1
Prereqs: Land Mine Lv 1
Target: Ground
SP Cost: 5 Sp
No description

Spring Trap

Max Level: 1
Prereqs: Falcon Mastery Lv 1, Remove Trap Lv 1
Target: Ground
SP Cost: 10 Sp
No description

Skid Trap

Max Level: 5
Prereqs: None
Target: Ground
SP Cost: 10 Sp
Set a trap that when stepped on pushes any enemy 7 tiles in the set direction.
The trap direction is set when placed and is always aimed away from the player.
Cannot overlap with another trap or be set next to another player or monster. If the trap expires without being triggered the trap item will be returned. This trap can be moved with area skills that cause knockback (such as arrow shower.)
Catalyst: 1 Trap
Duration: [50 + SkillLevel * 10]s


Ankle Snare

Max Level: 5
Prereqs: Skid Trap Lv 1
Target: Ground
SP Cost: 12 Sp
Sets a trap that when stepped on immobilizes the enemy for [SkillLevel * 4] seconds.
Ineffective against enemies that aren't touching the ground when moving. High agility enemies, bosses, and enemies higher level than you will escape faster.
Cannot overlap with another trap or be set next to another player or monster.
If the trap expires without being triggered the trap item will be returned.
Duration: 50s
Uses: 1 Trap

Shockwave Trap

Max Level: 5
Prereqs: Ankle Snare Lv 1
Target: Ground
SP Cost: 45 Sp
No description

Talkie Box

Max Level: 1
Prereqs: Shockwave Trap Lv 1
Target: Ground
SP Cost: 1 Sp
No description

Flasher

Max Level: 5
Prereqs: Skid Trap Lv 1
Target: Ground
SP Cost: 12 Sp
No description

Sandman

Max Level: 5
Prereqs: Flasher Lv 1
Target: Ground
SP Cost: 12 Sp
No description

Freezing Trap

Max Level: 5
Prereqs: Flasher Lv 1
Target: Ground
SP Cost: 10 Sp
No description

Blast Mine

Max Level: 5
Prereqs: Land Mine Lv 1, Sandman Lv 1, Freezing Trap Lv 1
Target: Ground
SP Cost: 10 Sp
Deals wind property damage to all enemies in a 5x5 area when the trap expires or is stepped on.
Ignores enemy evasion, defense, and is not modified by equipment or cards that increase weapon damage.
Cannot overlap with another trap or be set next to another player or monster. Attacking the trap knocks it away, and area skills with knockback (such as arrow shower) can move the trap.
Catalyst: 1 Trap
Duration: 8s
Damage: [SkillLevel * (50 + Dex / 2) * (1 + Int / 30)]

Claymore Trap

Max Level: 5
Prereqs: Shockwave Trap Lv 1, Blast Mine Lv 1
Target: Ground
SP Cost: 15 Sp
Deals fire property damage to all enemies in a 7x7 area when they step on the trap. Any claymore traps within that area of effect will also detonate.
Ignores enemy evasion, defense, and is not modified by equipment or cards that increase weapon damage.
Cannot overlap with another trap or be set next to another player or monster. This trap will detonate if it receives damage from another claymore trap.
Catalyst: 2 Traps
Duration: 50s
Damage: [SkillLevel * (50 + Dex / 2) * (1 + Int / 30)]

Stat Bonuses

Job

STR

AGI

VIT

INT

DEX

LUK

1001000
2001000
3001100
4002100
5002101
6102101
7102101
8103101
9103101
10203101
11303101
12313101
13313101
14314101
15314102
16314102
17314112
18314112
19324112
20334112
21335112
22335112
23335122
24335122
25335122
26335122
27336122
28336122
29336123
30336123
31346123
32346123
33347123
34347223
35347223
36347223
37347223
38348223
39358223
40358223
41358323
42358324
43359324
44459324
45459324
46459424
47469424
48469424
494610424
504610424
514610424
524610424
534610424
544610424
554610424
564610424
574610424
584610424
594610424
604610424
614610424
624610424
634610424
644610424
654610424
664610424
674610424
684610424
694610424
704610424